/travel LOCATIONMove the session if a mapped direct route exists and pay rations for the road.
/locationsShow the direct mapped travel options from the room you are currently in.
/lookPrint the current room shell again so the table can see where it is.
/questRun the active scene shell when the posse reaches the required location.
/ccstartPlay the current scene cutscene if one is loaded.
/ccendEnd the active cutscene early.
/clearClear the World feed without resetting the session.
/resetHard reset the whole session back to its fresh starting state.